UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FWorldPartitionDebugHelper Member List

This is the complete list of members for FWorldPartitionDebugHelper, including all inherited members.

AreDebugDataLayersShown(const TArray< FName > &DataLayerNames)FWorldPartitionDebugHelperstatic
CanDrawContentBundles()FWorldPartitionDebugHelperinlinestatic
DrawLegendItem(UCanvas *Canvas, const FString &Text, const UFont *Font, const FColor &Color, const FColor &TextColor, FVector2D &Pos, float *MaxItemWidth=nullptr)FWorldPartitionDebugHelperstatic
DrawText(UCanvas *Canvas, const FString &Text, const UFont *Font, const FColor &Color, FVector2D &Pos, float *MaxTextWidth=nullptr)FWorldPartitionDebugHelperstatic
GetRuntimeSpatialHashCellStreamingPriorityMode()FWorldPartitionDebugHelperinlinestatic
IsDebugCellNameShown(const FString &Name)FWorldPartitionDebugHelperstatic
IsDebugDataLayerShown(FName DataLayerName)FWorldPartitionDebugHelperstatic
IsDebugRuntimeHashGridShown(FName Name)FWorldPartitionDebugHelperstatic
IsDebugStreamingStatusShown(EStreamingStatus StreamingStatus)FWorldPartitionDebugHelperstatic
IsRuntimeSpatialHashCellStreamingPriorityShown()FWorldPartitionDebugHelperinlinestatic