![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
This is the complete list of members for FWorldPartitionDraw2DContext, including all inherited members.
| FWorldPartitionDraw2DContext() | FWorldPartitionDraw2DContext | inline |
| GetBoxCount() const | FWorldPartitionDraw2DContext | inline |
| GetCanvasItems() const | FWorldPartitionDraw2DContext | inline |
| GetCanvasRegion() const | FWorldPartitionDraw2DContext | inline |
| GetDesiredWorldBounds() const | FWorldPartitionDraw2DContext | inline |
| GetDrawGridAxis() const | FWorldPartitionDraw2DContext | inline |
| GetDrawGridBounds() const | FWorldPartitionDraw2DContext | inline |
| GetLineCount() const | FWorldPartitionDraw2DContext | inline |
| GetUsedCanvasBounds() const | FWorldPartitionDraw2DContext | inline |
| GetWorldRegion() const | FWorldPartitionDraw2DContext | inline |
| Initialize(const FBox2D &InCanvasRegion, const FBox2D &InWorldRegion) | FWorldPartitionDraw2DContext | inline |
| IsDetailedMode() const | FWorldPartitionDraw2DContext | inline |
| LocalDrawBox(const FBox2D &GridScreenBounds, const FVector2D &Min, const FVector2D &Size, const FLinearColor &Color, float LineThickness, WorldToScreenFunc WorldToScreen) | FWorldPartitionDraw2DContext | inline |
| LocalDrawSegment(const FBox2D &GridScreenBounds, const FVector2D &Start, const FVector2D &End, const FLinearColor &Color, float LineThickness, WorldToScreenFunc WorldToScreen) | FWorldPartitionDraw2DContext | inline |
| LocalDrawTile(const FBox2D &GridScreenBounds, const FVector2D &Min, const FVector2D &Size, const FLinearColor &Color, WorldToScreenFunc WorldToScreen) | FWorldPartitionDraw2DContext | inline |
| PushDrawBox(const FBox2D &InBounds, const FVector2D &A, const FVector2D &B, const FVector2D &C, const FVector2D &D, const FLinearColor &InColor, float InLineThickness) | FWorldPartitionDraw2DContext | inline |
| PushDrawSegment(const FBox2D &InBounds, const FVector2D &A, const FVector2D &B, const FLinearColor &InColor, float InLineThickness) | FWorldPartitionDraw2DContext | inline |
| PushDrawText(FWorldPartitionCanvasMultiLineTextItem &InMultiLineText) | FWorldPartitionDraw2DContext | inline |
| PushDrawTile(const FBox2D &InBounds, const FVector2D &A, const FVector2D &B, const FVector2D &C, const FVector2D &D, const FLinearColor &InColor) | FWorldPartitionDraw2DContext | inline |
| SetDesiredWorldBounds(const FBox2D &InDesiredWorldBounds) | FWorldPartitionDraw2DContext | inline |
| SetDrawGridAxis(bool bValue) | FWorldPartitionDraw2DContext | inline |
| SetDrawGridBounds(bool bValue) | FWorldPartitionDraw2DContext | inline |
| SetIsDetailedMode(bool bValue) | FWorldPartitionDraw2DContext | inline |
| SetUsedCanvasBounds(const FBox2D &InUsedCanvasBounds) | FWorldPartitionDraw2DContext | inline |