#include <WorldPartitionDraw2DContext.h>
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| | FWorldPartitionDraw2DContext () |
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| void | Initialize (const FBox2D &InCanvasRegion, const FBox2D &InWorldRegion) |
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| void | SetIsDetailedMode (bool bValue) |
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| bool | IsDetailedMode () const |
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| void | SetDrawGridBounds (bool bValue) |
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| bool | GetDrawGridBounds () const |
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| void | SetDrawGridAxis (bool bValue) |
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| bool | GetDrawGridAxis () const |
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| void | SetUsedCanvasBounds (const FBox2D &InUsedCanvasBounds) |
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| const FBox2D & | GetUsedCanvasBounds () const |
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| void | SetDesiredWorldBounds (const FBox2D &InDesiredWorldBounds) |
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| const FBox2D & | GetDesiredWorldBounds () const |
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| const FBox2D & | GetCanvasRegion () const |
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| const FBox2D & | GetWorldRegion () const |
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| int32 | GetLineCount () const |
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| int32 | GetBoxCount () const |
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| bool | PushDrawSegment (const FBox2D &InBounds, const FVector2D &A, const FVector2D &B, const FLinearColor &InColor, float InLineThickness) |
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| bool | PushDrawBox (const FBox2D &InBounds, const FVector2D &A, const FVector2D &B, const FVector2D &C, const FVector2D &D, const FLinearColor &InColor, float InLineThickness) |
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| bool | PushDrawTile (const FBox2D &InBounds, const FVector2D &A, const FVector2D &B, const FVector2D &C, const FVector2D &D, const FLinearColor &InColor) |
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| bool | PushDrawText (FWorldPartitionCanvasMultiLineTextItem &InMultiLineText) |
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| template<class WorldToScreenFunc > |
| void | LocalDrawTile (const FBox2D &GridScreenBounds, const FVector2D &Min, const FVector2D &Size, const FLinearColor &Color, WorldToScreenFunc WorldToScreen) |
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| template<class WorldToScreenFunc > |
| void | LocalDrawBox (const FBox2D &GridScreenBounds, const FVector2D &Min, const FVector2D &Size, const FLinearColor &Color, float LineThickness, WorldToScreenFunc WorldToScreen) |
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| template<class WorldToScreenFunc > |
| void | LocalDrawSegment (const FBox2D &GridScreenBounds, const FVector2D &Start, const FVector2D &End, const FLinearColor &Color, float LineThickness, WorldToScreenFunc WorldToScreen) |
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| const FWorldPartitionCanvasItems & | GetCanvasItems () const |
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◆ FWorldPartitionDraw2DContext()
| FWorldPartitionDraw2DContext::FWorldPartitionDraw2DContext |
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◆ GetBoxCount()
| int32 FWorldPartitionDraw2DContext::GetBoxCount |
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const |
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◆ GetCanvasItems()
◆ GetCanvasRegion()
| const FBox2D & FWorldPartitionDraw2DContext::GetCanvasRegion |
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const |
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◆ GetDesiredWorldBounds()
| const FBox2D & FWorldPartitionDraw2DContext::GetDesiredWorldBounds |
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const |
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◆ GetDrawGridAxis()
| bool FWorldPartitionDraw2DContext::GetDrawGridAxis |
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const |
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◆ GetDrawGridBounds()
| bool FWorldPartitionDraw2DContext::GetDrawGridBounds |
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const |
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◆ GetLineCount()
| int32 FWorldPartitionDraw2DContext::GetLineCount |
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const |
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◆ GetUsedCanvasBounds()
| const FBox2D & FWorldPartitionDraw2DContext::GetUsedCanvasBounds |
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const |
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◆ GetWorldRegion()
| const FBox2D & FWorldPartitionDraw2DContext::GetWorldRegion |
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const |
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◆ Initialize()
| void FWorldPartitionDraw2DContext::Initialize |
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const FBox2D & |
InCanvasRegion, |
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const FBox2D & |
InWorldRegion |
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) |
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◆ IsDetailedMode()
| bool FWorldPartitionDraw2DContext::IsDetailedMode |
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const |
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◆ LocalDrawBox()
◆ LocalDrawSegment()
◆ LocalDrawTile()
◆ PushDrawBox()
◆ PushDrawSegment()
◆ PushDrawText()
◆ PushDrawTile()
◆ SetDesiredWorldBounds()
| void FWorldPartitionDraw2DContext::SetDesiredWorldBounds |
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const FBox2D & |
InDesiredWorldBounds | ) |
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◆ SetDrawGridAxis()
| void FWorldPartitionDraw2DContext::SetDrawGridAxis |
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bool |
bValue | ) |
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◆ SetDrawGridBounds()
| void FWorldPartitionDraw2DContext::SetDrawGridBounds |
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bool |
bValue | ) |
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◆ SetIsDetailedMode()
| void FWorldPartitionDraw2DContext::SetIsDetailedMode |
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bool |
bValue | ) |
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◆ SetUsedCanvasBounds()
| void FWorldPartitionDraw2DContext::SetUsedCanvasBounds |
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const FBox2D & |
InUsedCanvasBounds | ) |
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The documentation for this class was generated from the following files: