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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <WorldCompositionUtility.h>
Public Member Functions | |
| FWorldTileLayer () | |
| bool | operator== (const FWorldTileLayer &OtherLayer) const |
Public Attributes | |
| FString | Name |
| int32 | Reserved0 |
| FIntPoint | Reserved1 |
| int32 | StreamingDistance |
| bool | DistanceStreamingEnabled |
Friends | |
| FArchive & | operator<< (FArchive &Ar, FWorldTileLayer &D) |
| void | operator<< (FStructuredArchive::FSlot Slot, FWorldTileLayer &D) |
World layer information for tile tagging
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| bool FWorldTileLayer::DistanceStreamingEnabled |
| FString FWorldTileLayer::Name |
Human readable name for this layer
| int32 FWorldTileLayer::Reserved0 |
| FIntPoint FWorldTileLayer::Reserved1 |
| int32 FWorldTileLayer::StreamingDistance |
Distance starting from where tiles belonging to this layer will be streamed in