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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <XmppPresence.h>
Inheritance diagram for FXmppMucPresence:Public Member Functions | |
| FXmppMucPresence () | |
| const FString & | GetRoomId () const |
| const FString & | GetNickName () const |
Public Member Functions inherited from FXmppUserPresence | |
| bool | operator== (const FXmppUserPresence &Presence) const |
| bool | operator!= (const FXmppUserPresence &Presence) const |
Public Attributes | |
| FString | Role |
| FString | Affiliation |
| FXmppUserJid | MemberJid |
Public Attributes inherited from FXmppUserPresence | |
| EXmppPresenceStatus::Type | Status = EXmppPresenceStatus::Offline |
| bool | bIsAvailable = true |
| FDateTime | SentTime = FDateTime::MinValue() |
| FDateTime | ReceivedTime = FDateTime::MinValue() |
| FString | AppId |
| FString | Platform |
| FString | StatusStr |
| FXmppUserJid | UserJid |
Muc room presence from an Xmpp muc room member
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inline |
constructor
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inline |
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inline |
| FString FXmppMucPresence::Affiliation |
Affiliation of the member in the room
| FXmppUserJid FXmppMucPresence::MemberJid |
JID of the member outside of the chat room, if the room is non-anonymous. May be blank. Different from UserJid, where UserJid is the identifier of this member inside of the chat room. Use this to identify the user outside of the chat room (such as private messages) ex: AccountId@Domain/Resource
| FString FXmppMucPresence::Role |
Role of the member in the room