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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <AssetDataTagMapSerializationDetails.h>
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| FMarshalledText ()=default | |
| COREUOBJECT_API | FMarshalledText (const FUtf8String &InString) |
| COREUOBJECT_API | FMarshalledText (const FString &InString) |
| COREUOBJECT_API | FMarshalledText (FUtf8String &&InString) |
| COREUOBJECT_API | FMarshalledText (const FText &InText) |
| COREUOBJECT_API | FMarshalledText (FText &&InText) |
| COREUOBJECT_API const FUtf8String & | GetAsComplexString () const |
| COREUOBJECT_API FText | GetAsText () const |
| COREUOBJECT_API int32 | CompareToCaseIgnored (const FMarshalledText &Other) const |
| COREUOBJECT_API int64 | GetResourceSize () const |
The AssetRegistry's representation of an FText AssetData Tag value. It can be stored and copied without being interpreted as an FText.
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| int32 FixedTagPrivate::FMarshalledText::CompareToCaseIgnored | ( | const FMarshalledText & | Other | ) | const |
| const FUtf8String & FixedTagPrivate::FMarshalledText::GetAsComplexString | ( | ) | const |
| FText FixedTagPrivate::FMarshalledText::GetAsText | ( | ) | const |
| int64 FixedTagPrivate::FMarshalledText::GetResourceSize | ( | ) | const |