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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <GPUMessaging.h>
Inheritance diagram for GPUMessage::TLambdaHandler< LambdaType >:Public Member Functions | |
| TLambdaHandler (const TCHAR *InDebugId, LambdaType &&InLambda) | |
| virtual void | Execute (FReader Message) override |
Public Member Functions inherited from GPUMessage::FHandler | |
| FHandler (const TCHAR *InName) | |
| virtual | ~FHandler ()=default |
| const TCHAR * | GetName () const |
Lambda persistent handler which calls the provided lambda when a message is received.
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inline |
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inlineoverridevirtual |
Implements GPUMessage::FHandler.