UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
GeometryCollection::Facades::FCollectionExplodedVectorFacade Class Reference

#include <CollectionExplodedVectorFacade.h>

Public Member Functions

CHAOS_API FCollectionExplodedVectorFacade (FManagedArrayCollection &InCollection)
 
CHAOS_API FCollectionExplodedVectorFacade (const FManagedArrayCollection &InCollection)
 
CHAOS_API bool IsValid () const
 
CHAOS_API void DefineSchema ()
 
CHAOS_API void UpdateGlobalMatricesWithExplodedVectors (TArray< FMatrix > &InOutGlobalMatrices) const
 
CHAOS_API void UpdateGlobalMatricesWithExplodedVectors (TArray< FTransform > &InOutGlobalTransforms) const
 

Constructor & Destructor Documentation

◆ FCollectionExplodedVectorFacade() [1/2]

GeometryCollection::Facades::FCollectionExplodedVectorFacade::FCollectionExplodedVectorFacade ( FManagedArrayCollection InCollection)

◆ FCollectionExplodedVectorFacade() [2/2]

GeometryCollection::Facades::FCollectionExplodedVectorFacade::FCollectionExplodedVectorFacade ( const FManagedArrayCollection InCollection)

Member Function Documentation

◆ DefineSchema()

void GeometryCollection::Facades::FCollectionExplodedVectorFacade::DefineSchema ( )

Add the necessary attributes if they are missing

◆ IsValid()

bool GeometryCollection::Facades::FCollectionExplodedVectorFacade::IsValid ( ) const

returns true if all the necessary attributes are present if not then the API can be used to create

◆ UpdateGlobalMatricesWithExplodedVectors() [1/2]

void GeometryCollection::Facades::FCollectionExplodedVectorFacade::UpdateGlobalMatricesWithExplodedVectors ( TArray< FMatrix > &  InOutGlobalMatrices) const

Adds exploded vector to global matrices translation

◆ UpdateGlobalMatricesWithExplodedVectors() [2/2]

void GeometryCollection::Facades::FCollectionExplodedVectorFacade::UpdateGlobalMatricesWithExplodedVectors ( TArray< FTransform > &  InOutGlobalTransforms) const

The documentation for this class was generated from the following files: