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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <CollectionConstraintOverrideFacade.h>
Public Member Functions | |
| CHAOS_API | FConstraintOverrideCandidateFacade (FManagedArrayCollection &InCollection) |
| CHAOS_API | FConstraintOverrideCandidateFacade (const FManagedArrayCollection &InCollection) |
| CHAOS_API void | DefineSchema () |
| bool | IsConst () const |
| CHAOS_API bool | IsValid () const |
| CHAOS_API int32 | Add (FConstraintOverridesCandidateData &InputData) |
| CHAOS_API void | Clear () |
| CHAOS_API FConstraintOverridesCandidateData | Get (const int32 Index) const |
| int32 | Num () const |
Static Public Attributes | |
| static CHAOS_API const FName | GroupName |
| static CHAOS_API const FName | TargetIndex |
| static CHAOS_API const FName | BoneIndex |
Transient constraint candidates. Typically stored in the rest collection.
| GeometryCollection::Facades::FConstraintOverrideCandidateFacade::FConstraintOverrideCandidateFacade | ( | FManagedArrayCollection & | InCollection | ) |
| GeometryCollection::Facades::FConstraintOverrideCandidateFacade::FConstraintOverrideCandidateFacade | ( | const FManagedArrayCollection & | InCollection | ) |
| int32 GeometryCollection::Facades::FConstraintOverrideCandidateFacade::Add | ( | FConstraintOverridesCandidateData & | InputData | ) |
| void GeometryCollection::Facades::FConstraintOverrideCandidateFacade::Clear | ( | ) |
| void GeometryCollection::Facades::FConstraintOverrideCandidateFacade::DefineSchema | ( | ) |
| FConstraintOverridesCandidateData GeometryCollection::Facades::FConstraintOverrideCandidateFacade::Get | ( | const int32 | Index | ) | const |
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| bool GeometryCollection::Facades::FConstraintOverrideCandidateFacade::IsValid | ( | ) | const |
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