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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <PointsCollectionFacade.h>
Public Member Functions | |
| CHAOS_API | FPointsCollectionFacade (FManagedArrayCollection &InSelf) |
| CHAOS_API | FPointsCollectionFacade (const FManagedArrayCollection &InSelf) |
| bool | IsConst () const |
| CHAOS_API void | AddPoints (const TArray< FVector > &InPoints) |
| CHAOS_API void | AddPointsWithFloatAttribute (const TArray< FVector > &InPoints, const FName InAttributeName, const TArray< float > &InValues) |
| CHAOS_API void | AddPointsWithIntAttribute (const TArray< FVector > &InPoints, const FName InAttributeName, const TArray< int32 > &InValues) |
| CHAOS_API void | AddPointsWithVectorAttribute (const TArray< FVector > &InPoints, const FName InAttributeName, const TArray< FVector > &InValues) |
| CHAOS_API void | GetPointsWithFloatAttribute (TArray< FVector > &OutPoints, const FName InAttributeName, TArray< float > &OutValues, const int32 InTransformIndex=0) |
Defines common API for storing points with attributes in a collection. The points/attributes are stored in the Vertices group.
| GeometryCollection::Facades::FPointsCollectionFacade::FPointsCollectionFacade | ( | FManagedArrayCollection & | InSelf | ) |
FSelectionFacade Constuctor
| GeometryCollection::Facades::FPointsCollectionFacade::FPointsCollectionFacade | ( | const FManagedArrayCollection & | InSelf | ) |
| void GeometryCollection::Facades::FPointsCollectionFacade::AddPoints | ( | const TArray< FVector > & | InPoints | ) |
Add points to the collection
| void GeometryCollection::Facades::FPointsCollectionFacade::AddPointsWithFloatAttribute | ( | const TArray< FVector > & | InPoints, |
| const FName | InAttributeName, | ||
| const TArray< float > & | InValues | ||
| ) |
| void GeometryCollection::Facades::FPointsCollectionFacade::AddPointsWithIntAttribute | ( | const TArray< FVector > & | InPoints, |
| const FName | InAttributeName, | ||
| const TArray< int32 > & | InValues | ||
| ) |
| void GeometryCollection::Facades::FPointsCollectionFacade::AddPointsWithVectorAttribute | ( | const TArray< FVector > & | InPoints, |
| const FName | InAttributeName, | ||
| const TArray< FVector > & | InValues | ||
| ) |
| void GeometryCollection::Facades::FPointsCollectionFacade::GetPointsWithFloatAttribute | ( | TArray< FVector > & | OutPoints, |
| const FName | InAttributeName, | ||
| TArray< float > & | OutValues, | ||
| const int32 | InTransformIndex = 0 |
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| ) |
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inline |
Is the facade defined constant.