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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <HazardPointer.h>
Public Member Functions | |
| FHazardDeleter (const FHazardDeleter &Other) | |
| FHazardDeleter & | operator= (const FHazardDeleter &Other) |
| bool | operator== (const FHazardDeleter &Other) const |
Protected Member Functions | |
| FHazardDeleter (void *InPointer) | |
| virtual void | Delete () |
Protected Attributes | |
| void * | Pointer |
Friends | |
| class | ::FHazardPointerCollection |
FHazardDeleter is used to erase the type of a class so that we can call the correct destructor
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