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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <IAudioLink.h>
Inheritance diagram for IAudioLinkSourcePushed:Classes | |
| struct | FOnNewBufferParams |
| struct | FOnUpdateWorldStateParams |
Public Member Functions | |
| virtual | ~IAudioLinkSourcePushed ()=default |
| virtual void | OnUpdateWorldState (const FOnUpdateWorldStateParams &)=0 |
| virtual void | OnNewBuffer (const FOnNewBufferParams &)=0 |
| virtual void | OnSourceDone (const int32 SourceId)=0 |
| virtual void | OnSourceReleased (const int32 SourceId)=0 |
Public Member Functions inherited from IAudioLink | |
| virtual | ~IAudioLink ()=default |
Protected Member Functions | |
| IAudioLinkSourcePushed ()=default | |
Protected Member Functions inherited from IAudioLink | |
| AUDIOLINKENGINE_API | IAudioLink () |
IAudioLinkSourcePushed Where the owning object needs to push it's state
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protecteddefault |
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virtualdefault |
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pure virtual |
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pure virtual |