UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IAudioReverbFactory Class Referenceabstract

#include <IAudioExtensionPlugin.h>

+ Inheritance diagram for IAudioReverbFactory:

Public Member Functions

virtual ~IAudioReverbFactory ()
 
virtual FString GetDisplayName () override
 
virtual TAudioReverbPtr CreateNewReverbPlugin (FAudioDevice *OwningDevice)=0
 
virtual UClassGetCustomReverbSettingsClass () const
 
- Public Member Functions inherited from IAudioPluginFactory
virtual bool SupportsPlatform (const FString &PlatformName)=0
 
virtual bool IsExternalSend ()
 
virtual bool ReturnsToSubmixGraph () const
 

Static Public Member Functions

static FName GetModularFeatureName ()
 

Constructor & Destructor Documentation

◆ ~IAudioReverbFactory()

virtual IAudioReverbFactory::~IAudioReverbFactory ( )
inlinevirtual

Virtual destructor

Member Function Documentation

◆ CreateNewReverbPlugin()

virtual TAudioReverbPtr IAudioReverbFactory::CreateNewReverbPlugin ( FAudioDevice OwningDevice)
pure virtual

◆ GetCustomReverbSettingsClass()

virtual UClass * IAudioReverbFactory::GetCustomReverbSettingsClass ( ) const
inlinevirtual
Returns
the UClass type of your settings for reverb. This allows us to only pass in user settings for your plugin.

◆ GetDisplayName()

virtual FString IAudioReverbFactory::GetDisplayName ( )
inlineoverridevirtual

Reimplemented from IAudioPluginFactory.

◆ GetModularFeatureName()

static FName IAudioReverbFactory::GetModularFeatureName ( )
inlinestatic

The documentation for this class was generated from the following file: