UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IAudioSourceDataOverrideFactory Class Referenceabstract

#include <IAudioExtensionPlugin.h>

+ Inheritance diagram for IAudioSourceDataOverrideFactory:

Public Member Functions

virtual ~IAudioSourceDataOverrideFactory ()
 
virtual FString GetDisplayName () override
 
virtual UClassGetCustomSourceDataOverrideSettingsClass () const
 
virtual TAudioSourceDataOverridePtr CreateNewSourceDataOverridePlugin (FAudioDevice *OwningDevice)=0
 
- Public Member Functions inherited from IAudioPluginFactory
virtual bool SupportsPlatform (const FString &PlatformName)=0
 
virtual bool IsExternalSend ()
 
virtual bool ReturnsToSubmixGraph () const
 

Static Public Member Functions

static FName GetModularFeatureName ()
 

Constructor & Destructor Documentation

◆ ~IAudioSourceDataOverrideFactory()

virtual IAudioSourceDataOverrideFactory::~IAudioSourceDataOverrideFactory ( )
inlinevirtual

Virtual destructor

Member Function Documentation

◆ CreateNewSourceDataOverridePlugin()

virtual TAudioSourceDataOverridePtr IAudioSourceDataOverrideFactory::CreateNewSourceDataOverridePlugin ( FAudioDevice OwningDevice)
pure virtual
Returns
a new instance of your source data override plugin, owned by a shared pointer.

◆ GetCustomSourceDataOverrideSettingsClass()

virtual UClass * IAudioSourceDataOverrideFactory::GetCustomSourceDataOverrideSettingsClass ( ) const
inlinevirtual
Returns
the UClass type of your settings for source data overrides. This allows us to only pass in user settings for your plugin.

◆ GetDisplayName()

virtual FString IAudioSourceDataOverrideFactory::GetDisplayName ( )
inlineoverridevirtual

Reimplemented from IAudioPluginFactory.

◆ GetModularFeatureName()

static FName IAudioSourceDataOverrideFactory::GetModularFeatureName ( )
inlinestatic

The documentation for this class was generated from the following file: