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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <IAutomationWorkerModule.h>
Inheritance diagram for IAutomationWorkerModule:Public Member Functions | |
| DECLARE_DELEGATE_ThreeParams (FStopTestEvent, bool, FString, class FAutomationTestExecutionInfo const &) | |
| virtual void | Tick ()=0 |
Public Member Functions inherited from IModuleInterface | |
| virtual | ~IModuleInterface () |
| virtual void | StartupModule () |
| virtual void | PreUnloadCallback () |
| virtual void | PostLoadCallback () |
| virtual void | ShutdownModule () |
| virtual bool | SupportsDynamicReloading () |
| virtual bool | SupportsAutomaticShutdown () |
| virtual bool | IsGameModule () const |
Protected Member Functions | |
| IAutomationWorkerModule () | |
Interface for AutomationWorker modules.
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inlineprotected |
Start a test
| InTestToRun | Name of the test that should be run |
| InRoleIndex | Identifier for which worker in this group that should execute a command |
| InStopTestEvent | Delegate to fire when the command is finished |
| IAutomationWorkerModule::DECLARE_DELEGATE_ThreeParams | ( | FStopTestEvent | , |
| bool | , | ||
| FString | , | ||
| class FAutomationTestExecutionInfo const & | |||
| ) |
Called whenever a test is stopped
Ticks the automation worker module.
Implemented in FAutomationWorkerModule.