UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IBoneReferenceSkeletonProvider Class Reference

#include <Interface_BoneReferenceSkeletonProvider.h>

Public Member Functions

virtual class USkeletonGetSkeleton (bool &bInvalidSkeletonIsError)
 

Public Attributes

virtual class USkeletonGetSkeleton (bool &bInvalidSkeletonIsError, const class IPropertyHandle *PropertyHandle) PURE_VIRTUAL(IBoneReferenceSkeletonProvider
 

Detailed Description

Interface for objects to provide skeletons that can be used with FBoneReference's details customization.

Member Function Documentation

◆ GetSkeleton()

virtual class USkeleton * IBoneReferenceSkeletonProvider::GetSkeleton ( bool bInvalidSkeletonIsError)
inlinevirtual

Member Data Documentation

◆ GetSkeleton

virtual class USkeleton* IBoneReferenceSkeletonProvider::GetSkeleton(bool &bInvalidSkeletonIsError, const class IPropertyHandle *PropertyHandle) PURE_VIRTUAL(IBoneReferenceSkeletonProvider

Called to get the skeleton that FBoneReference's details customization will use to populate bone names.

Parameters
[out]bInvalidSkeletonIsErrorWhen true, returning an invalid skeleton will be treated as an error.
Returns
The skeleton we should use.

The documentation for this class was generated from the following file: