![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <ComputeWorkerInterface.h>
Public Member Functions | |
| virtual | ~IComputeTaskWorker () |
| virtual bool | HasWork (FName InExecutionGroupName) const =0 |
| virtual void | SubmitWork (FComputeContext &Context)=0 |
| virtual ENGINE_API void | SubmitWork (FRDGBuilder &GraphBuilder, FName InExecutionGroupName, ERHIFeatureLevel::Type InFeatureLevel) |
Interface for a compute task worker. Implementations will queue and schedule work per scene before the renderer submits at fixed points in the frame.
|
inlinevirtual |
Returns true if there is any scheduled work.
|
pure virtual |
Add any scheduled work to an RDGBuilder ready for execution.
|
virtual |