UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ICustomCulture Class Referenceabstract

#include <ICustomCulture.h>

Public Member Functions

virtual ~ICustomCulture ()=default
 
virtual FCultureRef GetBaseCulture () const =0
 
virtual FString GetDisplayName () const =0
 
virtual FString GetEnglishName () const =0
 
virtual FString GetName () const =0
 
virtual FString GetNativeName () const =0
 
virtual FString GetUnrealLegacyThreeLetterISOLanguageName () const =0
 
virtual FString GetThreeLetterISOLanguageName () const =0
 
virtual FString GetTwoLetterISOLanguageName () const =0
 
virtual FString GetNativeLanguage () const =0
 
virtual FString GetNativeRegion () const =0
 
virtual FString GetRegion () const =0
 
virtual FString GetScript () const =0
 
virtual FString GetVariant () const =0
 
virtual bool IsRightToLeft () const =0
 

Detailed Description

Interface for a custom culture.

Note
See FCulture for the API description.

Constructor & Destructor Documentation

◆ ~ICustomCulture()

virtual ICustomCulture::~ICustomCulture ( )
virtualdefault

Member Function Documentation

◆ GetBaseCulture()

virtual FCultureRef ICustomCulture::GetBaseCulture ( ) const
pure virtual

◆ GetDisplayName()

virtual FString ICustomCulture::GetDisplayName ( ) const
pure virtual

◆ GetEnglishName()

virtual FString ICustomCulture::GetEnglishName ( ) const
pure virtual

◆ GetName()

virtual FString ICustomCulture::GetName ( ) const
pure virtual

◆ GetNativeLanguage()

virtual FString ICustomCulture::GetNativeLanguage ( ) const
pure virtual

◆ GetNativeName()

virtual FString ICustomCulture::GetNativeName ( ) const
pure virtual

◆ GetNativeRegion()

virtual FString ICustomCulture::GetNativeRegion ( ) const
pure virtual

◆ GetRegion()

virtual FString ICustomCulture::GetRegion ( ) const
pure virtual

◆ GetScript()

virtual FString ICustomCulture::GetScript ( ) const
pure virtual

◆ GetThreeLetterISOLanguageName()

virtual FString ICustomCulture::GetThreeLetterISOLanguageName ( ) const
pure virtual

◆ GetTwoLetterISOLanguageName()

virtual FString ICustomCulture::GetTwoLetterISOLanguageName ( ) const
pure virtual

◆ GetUnrealLegacyThreeLetterISOLanguageName()

virtual FString ICustomCulture::GetUnrealLegacyThreeLetterISOLanguageName ( ) const
pure virtual

◆ GetVariant()

virtual FString ICustomCulture::GetVariant ( ) const
pure virtual

◆ IsRightToLeft()

virtual bool ICustomCulture::IsRightToLeft ( ) const
pure virtual

The documentation for this class was generated from the following file: