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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <RendererInterface.h>
Inheritance diagram for ICustomVisibilityQuery:Public Member Functions | |
| virtual bool | Prepare ()=0 |
| virtual bool | IsVisible (int32 VisibilityId, const FBoxSphereBounds &Bounds)=0 |
| virtual bool | IsThreadsafe () |
Public Member Functions inherited from IRefCountedObject | |
| virtual | ~IRefCountedObject () |
| virtual FReturnedRefCountValue | AddRef () const =0 |
| virtual uint32 | Release () const =0 |
| virtual uint32 | GetRefCount () const =0 |
return true if we can call IsVisible from a ParallelFor
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pure virtual |
test primitive visiblity
prepares the query for visibility tests