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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for IDataLayerEditorModule, including all inherited members.
| AddActorToDataLayers(AActor *Actor, const TArray< UDataLayerInstance * > &DataLayers)=0 | IDataLayerEditorModule | pure virtual |
| IsGameModule() const | IModuleInterface | inlinevirtual |
| PostLoadCallback() | IModuleInterface | inlinevirtual |
| PreUnloadCallback() | IModuleInterface | inlinevirtual |
| SetActorEditorContextCurrentExternalDataLayer(const UExternalDataLayerAsset *InExternalDataLayerAsset)=0 | IDataLayerEditorModule | pure virtual |
| ShutdownModule() | IModuleInterface | inlinevirtual |
| StartupModule() | IModuleInterface | inlinevirtual |
| SupportsAutomaticShutdown() | IModuleInterface | inlinevirtual |
| SupportsDynamicReloading() | IModuleInterface | inlinevirtual |
| ~IDataLayerEditorModule() | IDataLayerEditorModule | inlinevirtual |
| ~IModuleInterface() | IModuleInterface | inlinevirtual |