UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IDatasmithLevelSequenceElement Member List

This is the complete list of members for IDatasmithLevelSequenceElement, including all inherited members.

AddAnimation(const TSharedRef< IDatasmithBaseAnimationElement > &InAnimation)=0IDatasmithLevelSequenceElementpure virtual
CalculateElementHash(bool bForce)=0IDatasmithElementpure virtual
CustomSerialize(class FSnapshotProxy &Ar)DirectLink::ISceneGraphNodeinlinevirtual
CustomSerialize(class FSnapshotProxy &Ar) constDirectLink::ISceneGraphNodeinline
GetAnimation(int32 InIndex)=0IDatasmithLevelSequenceElementpure virtual
GetAnimationsCount() const =0IDatasmithLevelSequenceElementpure virtual
GetFile() const =0IDatasmithLevelSequenceElementpure virtual
GetFileHash() const =0IDatasmithLevelSequenceElementpure virtual
GetFrameRate() const =0IDatasmithLevelSequenceElementpure virtual
GetLabel() const =0IDatasmithElementpure virtual
GetName() const =0IDatasmithElementpure virtual
GetNodeId() constDirectLink::ISceneGraphNodeinline
GetReferenceProxy(int32 Index) constDirectLink::ISceneGraphNode
GetReferenceProxyCount() constDirectLink::ISceneGraphNode
GetReferenceProxyName(int32 Index) constDirectLink::ISceneGraphNode
GetSharedState() constDirectLink::ISceneGraphNodeinlinevirtual
GetStore() const =0DirectLink::ISceneGraphNodepure virtual
GetStore()=0DirectLink::ISceneGraphNodepure virtual
IsA(EDatasmithElementType Type) const =0IDatasmithElementpure virtual
MakeSharedState() constDirectLink::ISceneGraphNodeinlinevirtual
RegisterReference(ISceneGraphNode *Referenced)DirectLink::ISceneGraphNode
RegisterReferenceProxy(class IReferenceProxy &View, FName Name)DirectLink::ISceneGraphNode
RemoveAnimation(const TSharedRef< IDatasmithBaseAnimationElement > &InAnimation)=0IDatasmithLevelSequenceElementpure virtual
SetFile(const TCHAR *InFile)=0IDatasmithLevelSequenceElementpure virtual
SetFileHash(FMD5Hash Hash)=0IDatasmithLevelSequenceElementpure virtual
SetFrameRate(float FramePerSecs)=0IDatasmithLevelSequenceElementpure virtual
SetLabel(const TCHAR *InLabel)=0IDatasmithElementpure virtual
SetName(const TCHAR *InName)=0IDatasmithElementpure virtual
SetNodeId(FSceneGraphId Id)DirectLink::ISceneGraphNodeinline
SetSharedState(TSharedPtr< FSceneGraphSharedState > NewSharedState)DirectLink::ISceneGraphNode
UpdateRefs(class IReferenceResolutionProvider &Resolver, const FReferenceSnapshot &NewRefs)DirectLink::ISceneGraphNode
~IDatasmithLevelSequenceElement()IDatasmithLevelSequenceElementinlinevirtual
~ISceneGraphNode()=defaultDirectLink::ISceneGraphNodevirtual