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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <DatasmithAnimationElements.h>
Inheritance diagram for IDatasmithLevelSequenceElement:IDatasmithLevelSequenceElement holds a set of animations
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inlinevirtual |
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pure virtual |
Adds an animation to the level sequence.
| InAnimation | the animation to add |
Implemented in FDatasmithLevelSequenceElementImpl.
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pure virtual |
Returns the animation using this index
Implemented in FDatasmithLevelSequenceElementImpl.
Returns the number of animations in the level sequence
Implemented in FDatasmithLevelSequenceElementImpl.
Get the output filename, it can be absolute or relative to the scene file
Implemented in FDatasmithLevelSequenceElementImpl.
Return a MD5 hash of the content of the Level Sequence Element. Used in CalculateElementHash to quickly identify Element with identical content
Implemented in FDatasmithLevelSequenceElementImpl.
Implemented in FDatasmithLevelSequenceElementImpl.
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pure virtual |
Removes an animation from the level sequence.
| InAnimation | the animation to remove |
Implemented in FDatasmithLevelSequenceElementImpl.
Set the output filename, it can be absolute or relative to the scene file
Implemented in FDatasmithLevelSequenceElementImpl.
Set the MD5 hash of the Level Sequence file. This should be a hash of its content.
Implemented in FDatasmithLevelSequenceElementImpl.
Implemented in FDatasmithLevelSequenceElementImpl.