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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <DirectLinkSceneGraphNode.h>
Inheritance diagram for DirectLink::FSceneGraphSharedState:Public Member Functions | |
| FSceneGraphId | MakeId () |
| const FGuid & | GetGuid () const |
| const FSceneIdentifier & | GetSceneId () const |
Protected Attributes | |
| FSceneGraphId | LastElementId = InvalidId |
| FSceneIdentifier | SceneId {FGuid::NewGuid(), FString()} |
Data shared by all element of a given scene. The scene is uniquely identified by this element. Within this scene, all elements ids are unique. To ensure this property, this shared state is responsible for the id attribution. Id 0 is considered invalid (see InvalidId).
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