UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
DirectLink::FSceneIdentifier Struct Reference

#include <DirectLinkCommon.h>

Public Member Functions

 FSceneIdentifier ()=default
 
 FSceneIdentifier (const FGuid &Id, const FString &Name)
 

Public Attributes

FGuid SceneGuid
 
FString DisplayName
 

Detailed Description

Guid and optional name, used to designate a scene across processes without ambiguity. The name is not necessary to identify a scene, but it offer a better UX

Constructor & Destructor Documentation

◆ FSceneIdentifier() [1/2]

DirectLink::FSceneIdentifier::FSceneIdentifier ( )
default

◆ FSceneIdentifier() [2/2]

DirectLink::FSceneIdentifier::FSceneIdentifier ( const FGuid Id,
const FString &  Name 
)
inline

Member Data Documentation

◆ DisplayName

FString DirectLink::FSceneIdentifier::DisplayName

◆ SceneGuid

FGuid DirectLink::FSceneIdentifier::SceneGuid

The documentation for this struct was generated from the following file: