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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <DatasmithAnimationElementsImpl.h>
Inheritance diagram for FDatasmithLevelSequenceElementImpl:Additional Inherited Members | |
Protected Member Functions inherited from FDatasmithElementImpl< IDatasmithLevelSequenceElement > | |
| virtual bool | IsSubTypeInternal (uint64 InSubType) const |
| EDatasmithElementType | GetElementType () const |
| uint64 | GetSubType () const |
Protected Attributes inherited from FDatasmithElementImpl< IDatasmithLevelSequenceElement > | |
| FMD5Hash | ElementHash |
| DirectLink::FParameterStore | Store |
| TReflected< EDatasmithElementType, uint64 > | Type |
| TReflected< uint64 > | Subtype |
| TReflected< FString > | Name |
| TReflected< FString > | Label |
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explicit |
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inlineoverridevirtual |
Adds an animation to the level sequence.
| InAnimation | the animation to add |
Implements IDatasmithLevelSequenceElement.
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inlineoverridevirtual |
Returns the animation using this index
Implements IDatasmithLevelSequenceElement.
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inlineoverridevirtual |
Returns the number of animations in the level sequence
Implements IDatasmithLevelSequenceElement.
Get the output filename, it can be absolute or relative to the scene file
Implements IDatasmithLevelSequenceElement.
Return a MD5 hash of the content of the Level Sequence Element. Used in CalculateElementHash to quickly identify Element with identical content
Implements IDatasmithLevelSequenceElement.
Implements IDatasmithLevelSequenceElement.
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inlineoverridevirtual |
Removes an animation from the level sequence.
| InAnimation | the animation to remove |
Implements IDatasmithLevelSequenceElement.
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inlineoverridevirtual |
Set the output filename, it can be absolute or relative to the scene file
Implements IDatasmithLevelSequenceElement.
Set the MD5 hash of the Level Sequence file. This should be a hash of its content.
Implements IDatasmithLevelSequenceElement.
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inlineoverridevirtual |
Implements IDatasmithLevelSequenceElement.