UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IDatasmithBaseAnimationElement Class Referenceabstract

#include <DatasmithAnimationElements.h>

+ Inheritance diagram for IDatasmithBaseAnimationElement:

Public Member Functions

virtual bool IsSubType (const EDatasmithElementAnimationSubType AnimSubType) const =0
 
virtual void SetCompletionMode (EDatasmithCompletionMode CompletionMode)=0
 
virtual EDatasmithCompletionMode GetCompletionMode () const =0
 
- Public Member Functions inherited from IDatasmithElement
virtual bool IsA (EDatasmithElementType Type) const =0
 
virtual const TCHARGetName () const =0
 
virtual void SetName (const TCHAR *InName)=0
 
virtual const TCHARGetLabel () const =0
 
virtual void SetLabel (const TCHAR *InLabel)=0
 
virtual FMD5Hash CalculateElementHash (bool bForce)=0
 

Member Function Documentation

◆ GetCompletionMode()

virtual EDatasmithCompletionMode IDatasmithBaseAnimationElement::GetCompletionMode ( ) const
pure virtual

Get how the actor behaves once this animation is complete

◆ IsSubType()

virtual bool IDatasmithBaseAnimationElement::IsSubType ( const EDatasmithElementAnimationSubType  AnimSubType) const
pure virtual

◆ SetCompletionMode()

virtual void IDatasmithBaseAnimationElement::SetCompletionMode ( EDatasmithCompletionMode  CompletionMode)
pure virtual

Set how the actor should behave once its animation completes


The documentation for this class was generated from the following file: