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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for IDestructibleInterface, including all inherited members.
| ApplyDamage(float DamageAmount, const FVector &HitLocation, const FVector &ImpulseDir, float ImpulseStrength)=0 | IDestructibleInterface | pure virtual |
| ApplyRadiusDamage(float BaseDamage, const FVector &HurtOrigin, float DamageRadius, float ImpulseStrength, bool bFullDamage)=0 | IDestructibleInterface | pure virtual |