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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <DestructibleInterface.h>
Public Member Functions | |
| virtual void | ApplyDamage (float DamageAmount, const FVector &HitLocation, const FVector &ImpulseDir, float ImpulseStrength)=0 |
| virtual void | ApplyRadiusDamage (float BaseDamage, const FVector &HurtOrigin, float DamageRadius, float ImpulseStrength, bool bFullDamage)=0 |
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pure virtual |
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pure virtual |