UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IDestructibleInterface Class Referenceabstract

#include <DestructibleInterface.h>

Public Member Functions

virtual void ApplyDamage (float DamageAmount, const FVector &HitLocation, const FVector &ImpulseDir, float ImpulseStrength)=0
 
virtual void ApplyRadiusDamage (float BaseDamage, const FVector &HurtOrigin, float DamageRadius, float ImpulseStrength, bool bFullDamage)=0
 

Member Function Documentation

◆ ApplyDamage()

virtual void IDestructibleInterface::ApplyDamage ( float  DamageAmount,
const FVector HitLocation,
const FVector ImpulseDir,
float  ImpulseStrength 
)
pure virtual

◆ ApplyRadiusDamage()

virtual void IDestructibleInterface::ApplyRadiusDamage ( float  BaseDamage,
const FVector HurtOrigin,
float  DamageRadius,
float  ImpulseStrength,
bool  bFullDamage 
)
pure virtual

The documentation for this class was generated from the following file: