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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for IGameplayDebugger, including all inherited members.
| DECLARE_DELEGATE_RetVal(TSharedRef< class FGameplayDebuggerCategory >, FOnGetCategory) | IGameplayDebugger | |
| DECLARE_DELEGATE_RetVal(TSharedRef< class FGameplayDebuggerExtension >, FOnGetExtension) | IGameplayDebugger | |
| Get() | IGameplayDebugger | inlinestatic |
| IsAvailable() | IGameplayDebugger | inlinestatic |
| IsGameModule() const | IModuleInterface | inlinevirtual |
| NotifyCategoriesChanged()=0 | IGameplayDebugger | pure virtual |
| NotifyExtensionsChanged()=0 | IGameplayDebugger | pure virtual |
| PostLoadCallback() | IModuleInterface | inlinevirtual |
| PreUnloadCallback() | IModuleInterface | inlinevirtual |
| RegisterCategory(FName CategoryName, FOnGetCategory MakeInstanceDelegate, EGameplayDebuggerCategoryState CategoryState=EGameplayDebuggerCategoryState::Disabled, int32 SlotIdx=INDEX_NONE)=0 | IGameplayDebugger | pure virtual |
| RegisterExtension(FName ExtensionName, FOnGetExtension MakeInstanceDelegate)=0 | IGameplayDebugger | pure virtual |
| ShutdownModule() | IModuleInterface | inlinevirtual |
| StartupModule() | IModuleInterface | inlinevirtual |
| SupportsAutomaticShutdown() | IModuleInterface | inlinevirtual |
| SupportsDynamicReloading() | IModuleInterface | inlinevirtual |
| UnregisterCategory(FName CategoryName)=0 | IGameplayDebugger | pure virtual |
| UnregisterExtension(FName ExtensionName)=0 | IGameplayDebugger | pure virtual |
| ~IModuleInterface() | IModuleInterface | inlinevirtual |