#include <GeometryCollectionExternalRenderInterface.h>
◆ SetCustomInstanceData() [1/2]
| virtual void IGeometryCollectionCustomDataInterface::SetCustomInstanceData |
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FName |
CustomDataName, |
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float |
CustomDataValue |
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) |
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pure virtual |
Set value a custom instance data slot by name. The value will be set for all instances the renderer is spawning.
◆ SetCustomInstanceData() [2/2]
| virtual void IGeometryCollectionCustomDataInterface::SetCustomInstanceData |
( |
int32 |
CustomDataIndex, |
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float |
CustomDataValue |
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) |
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pure virtual |
Set value to a custom instance data slot by index. The value will be set for all instances the renderer is spawning.
The documentation for this class was generated from the following file: