#include <ISMPartitionInstanceManager.h>
◆ CanDeleteISMPartitionInstance()
Can the given client ISM instance be deleted?
- Returns
- True if it can be deleted, false otherwise.
◆ CanDuplicateISMPartitionInstance()
Can the given client ISM instance be duplicated?
- Returns
- True if it can be duplicated, false otherwise.
◆ CanEditISMPartitionInstance()
Can the given client ISM instance be edited?
- Returns
- True if it can be edited, false otherwise.
◆ CanMoveISMPartitionInstance()
Can the given client ISM instance be moved in the world?
- Returns
- True if it can be moved, false otherwise.
◆ DeleteISMPartitionInstances()
Attempt to delete the given client ISM instances.
- Returns
- True if any instances were deleted, false otherwise.
◆ DuplicateISMPartitionInstances()
Attempt to duplicate the given client ISM instances, retrieving the IDs of any new instances.
- Returns
- True if any instances were duplicated, false otherwise.
◆ GetISMPartitionInstanceDisplayName()
Get the display name of the given client ISM instance.
◆ GetISMPartitionInstanceTooltip()
Get the tooltip of the given client ISM instance.
◆ GetISMPartitionInstanceTransform()
Attempt to get the transform of the given client ISM instance.
- Note
- The transform should be in the local space of the owner partition actor, unless bWorldSpace is set.
- Returns
- True if the transform was retrieved, false otherwise.
◆ NotifyISMPartitionInstanceMovementEnded()
Notify that the given client ISM instance is done being moved.
- Note
- This gives the manager a chance to end a move operation.
◆ NotifyISMPartitionInstanceMovementOngoing()
Notify that the given client ISM instance is currently being moved.
- Note
- This gives the manager a chance to update a move operation.
◆ NotifyISMPartitionInstanceMovementStarted()
Notify that the given client ISM instance is about to be moved.
- Note
- This gives the manager a chance to start a move operation, to avoid performing repeated work until the move is finished.
◆ NotifyISMPartitionInstanceSelectionChanged()
Notify that the given client ISM instance selection state has changed.
- Note
- This gives the manager a chance to sync any internal selection state.
◆ SetISMPartitionInstanceTransform()
Attempt to set the world transform of the given client ISM instance.
- Note
- The transform should be in the local space of the owner partition actor, unless bWorldSpace is set.
- Returns
- True if the transform was updated, false otherwise.
The documentation for this class was generated from the following file: