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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <IInputProcessor.h>
Inheritance diagram for IInputProcessor:Interface for a Slate Input Handler
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inline |
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inlinevirtual |
Debug name for logging purposes
Reimplemented in FAnalogCursor.
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inlinevirtual |
Analog axis input
Reimplemented in FAnalogCursor, and FInputDeviceSubsystemProcessor.
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inlinevirtual |
Key down input
Reimplemented in FInputDeviceSubsystemProcessor, and FAnalogCursor.
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inlinevirtual |
Key up input
Reimplemented in FAnalogCursor.
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inlinevirtual |
Called when a motion-driven device has new input
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inlinevirtual |
Mouse button double clicked.
Reimplemented in FInputDeviceSubsystemProcessor.
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inlinevirtual |
Mouse button press
Reimplemented in FInputDeviceSubsystemProcessor.
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inlinevirtual |
Mouse button release
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inlinevirtual |
Mouse movement input
Reimplemented in FInputDeviceSubsystemProcessor, and FAnalogCursor.
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inlinevirtual |
Mouse wheel input
Reimplemented in FInputDeviceSubsystemProcessor.
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pure virtual |
Implemented in FInputDeviceSubsystemProcessor, and FAnalogCursor.