UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IMessageTracerBreakpoint Class Referenceabstract

#include <IMessageTracerBreakpoint.h>

Public Member Functions

virtual bool IsEnabled () const =0
 
virtual bool ShouldBreak (const TSharedRef< IMessageContext, ESPMode::ThreadSafe > &Context) const =0
 

Protected Member Functions

virtual ~IMessageTracerBreakpoint ()
 

Detailed Description

Interface for message tracer breakpoints.

See also
IMessageTracer

Constructor & Destructor Documentation

◆ ~IMessageTracerBreakpoint()

virtual IMessageTracerBreakpoint::~IMessageTracerBreakpoint ( )
inlineprotectedvirtual

Hidden destructor.

Member Function Documentation

◆ IsEnabled()

virtual bool IMessageTracerBreakpoint::IsEnabled ( ) const
pure virtual

Checks whether this breakpoint is enabled.

Returns
true if the breakpoint is enabled, false otherwise.

◆ ShouldBreak()

virtual bool IMessageTracerBreakpoint::ShouldBreak ( const TSharedRef< IMessageContext, ESPMode::ThreadSafe > &  Context) const
pure virtual

Checks whether the tracer should break on the given message.

Parameters
ContextThe context of the message to break on.
Returns
true if the tracer should break, false otherwise.

The documentation for this class was generated from the following file: