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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MoviePlayerProxyServer.h>
Inheritance diagram for IMoviePlayerProxyServer:Public Member Functions | |
| virtual void | BlockingStarted ()=0 |
| virtual void | BlockingTick ()=0 |
| virtual void | BlockingFinished ()=0 |
| virtual void | SetIsSlateThreadAllowed (bool bInIsSlateThreadAllowed)=0 |
Implement this interface if you want to handle what happens when the engine interacts with the MoviePlayer, etc when the game thread is blocked.
Called once the blocking operation is done to shut down the movie player.
Implemented in FDefaultGameMoviePlayer.
Called before doing a blocking operation on the game thread occurs so that the movie player can activate.
Implemented in FDefaultGameMoviePlayer.
Called periodically during a blocking operation on the game thread.
Implemented in FDefaultGameMoviePlayer.
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pure virtual |
Call this to prevent the movie player from using the Slate thread.
Implemented in FDefaultGameMoviePlayer.