UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IMovieSceneScalingDriver Class Referenceabstract

#include <MovieSceneScalingAnchors.h>

+ Inheritance diagram for IMovieSceneScalingDriver:

Public Member Functions

virtual void PopulateInitialAnchors (TMap< FGuid, FMovieSceneScalingAnchor > &OutAnchors)
 
virtual void PopulateAnchors (TMap< FGuid, FMovieSceneScalingAnchor > &OutAnchors)=0
 

Detailed Description

Interface that can be added to any object within a MovieScene in order to supply scaling anchors to the UMovieSceneScalingAnchors decoration that acts as a registry for all anchors

Member Function Documentation

◆ PopulateAnchors()

virtual void IMovieSceneScalingDriver::PopulateAnchors ( TMap< FGuid, FMovieSceneScalingAnchor > &  OutAnchors)
pure virtual

Populate the scaled map of anchors from which scaling factors will be computed

Implemented in UMovieSceneAudioSection.

◆ PopulateInitialAnchors()

virtual void IMovieSceneScalingDriver::PopulateInitialAnchors ( TMap< FGuid, FMovieSceneScalingAnchor > &  OutAnchors)
inlinevirtual

Populate the 'unscaled' map of anchors to use as a basis for scaling the seqence. Anchors are represented by a GUID that uniquely identifies them within the sequence.

Reimplemented in UMovieSceneAudioSection.


The documentation for this class was generated from the following file: