| AsComponent() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| DeactivateNextTick()=0 | IParticleEmitterInstanceOwner | pure virtual |
| GetAsyncComponentToWorld() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| GetAsyncInstanceParameters()=0 | IParticleEmitterInstanceOwner | pure virtual |
| GetBounds() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| GetBurstEvents() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| GetCollisionEvents() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| GetComponentRotation() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| GetComponentToWorld() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| GetComponentTransform() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| GetCurrentDetailMode() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| GetCurrentLODIndex() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| GetDeathEvents() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| GetDistributionData() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| GetEmitterDelay() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| GetEmitterInstances() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| GetEmitterMaterials() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| GetFloatParameter(const FName InName, float &OutFloat)=0 | IParticleEmitterInstanceOwner | pure virtual |
| GetFullName() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| GetFXSystem() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| GetInstanceParameters() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| GetIsWarmingUp() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| GetJustRegistered() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| GetKismetEvents() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| GetLWCTile() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| GetName() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| GetOldPosition() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| GetPartSysVelocity() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| GetPathName() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| GetRandomStream()=0 | IParticleEmitterInstanceOwner | pure virtual |
| GetScene() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| GetSceneProxy() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| GetSpawnEvents() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| GetTemplate() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| GetWarmupTime() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| GetWeakWorld() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| GetWorldEffectiveTimeDilation() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| GetWorldOriginLocation() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| GetWorldTimeSeconds() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| HasWorld() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| HasWorldSettings() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| IsActive() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| IsGameWorld() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| IsValidLowLevel() const =0 | IParticleEmitterInstanceOwner | pure virtual |
| ReportEventBurst(const FName InEventName, const float InEmitterTime, const int32 ParticleCount, const FVector InLocation, const TArray< class UParticleModuleEventSendToGame * > &InEventData)=0 | IParticleEmitterInstanceOwner | pure virtual |
| ReportEventCollision(const FName InEventName, const float InEmitterTime, const FVector InLocation, const FVector InDirection, const FVector InVelocity, const TArray< class UParticleModuleEventSendToGame * > &InEventData, const float InParticleTime, const FVector InNormal, const float InTime, const int32 InItem, const FName InBoneName, UPhysicalMaterial *PhysMat)=0 | IParticleEmitterInstanceOwner | pure virtual |
| ReportEventDeath(const FName InEventName, const float InEmitterTime, const FVector InLocation, const FVector InVelocity, const TArray< class UParticleModuleEventSendToGame * > &InEventData, const float InParticleTime)=0 | IParticleEmitterInstanceOwner | pure virtual |
| ReportEventSpawn(const FName InEventName, const float InEmitterTime, const FVector InLocation, const FVector InVelocity, const TArray< class UParticleModuleEventSendToGame * > &InEventData)=0 | IParticleEmitterInstanceOwner | pure virtual |
| SetComponentToWorld(const FTransform &NewComponentToWorld)=0 | IParticleEmitterInstanceOwner | pure virtual |
| ~IParticleEmitterInstanceOwner() | IParticleEmitterInstanceOwner | inlineprotectedvirtual |