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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <PhysicsReplicationLODInterface.h>
Inheritance diagram for IPhysicsReplicationLODAsync:Public Member Functions | |
| virtual | ~IPhysicsReplicationLODAsync () |
| virtual bool | IsEnabled () const =0 |
| virtual void | RegisterFocalPoint_Internal (Chaos::FConstPhysicsObjectHandle PhysicsObject)=0 |
| virtual void | UnregisterFocalPoint_Internal (Chaos::FConstPhysicsObjectHandle PhysicsObject)=0 |
| virtual FPhysicsRepLodData * | GetLODData_Internal (Chaos::FConstPhysicsObjectHandle PhysicsObject, const uint32 LODFlags=UINT_MAX)=0 |
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inlinevirtual |
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pure virtual |
Implemented in FPhysicsReplicationLODAsync.
Implemented in FPhysicsReplicationLODAsync.
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pure virtual |
Implemented in FPhysicsReplicationLODAsync.
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pure virtual |
Implemented in FPhysicsReplicationLODAsync.