![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <PreLoadScreen.h>
Inheritance diagram for IPreLoadScreen:Additional Inherited Members | |
Protected Member Functions inherited from TSharedFromThis< IPreLoadScreen > | |
| TSharedFromThis () | |
| TSharedFromThis (TSharedFromThis const &) | |
| UE_FORCEINLINE_HINT TSharedFromThis & | operator= (TSharedFromThis const &) |
| ~TSharedFromThis () | |
Static Protected Member Functions inherited from TSharedFromThis< IPreLoadScreen > | |
| static UE_FORCEINLINE_HINT TSharedRef< OtherType, Mode > | SharedThis (OtherType *ThisPtr) |
| static UE_FORCEINLINE_HINT TSharedRef< OtherType const, Mode > | SharedThis (const OtherType *ThisPtr) |
|
virtualdefault |
Implemented in FPreLoadScreenBase.
This function is used to determine if an extra platform sleep should be performed every tick (to slow down the tick rate) keeps us from spinning super fast when we aren't doing much beyond loading data / etc on other threads.
Implemented in FPreLoadScreenBase.
Allows the PreLoadScreen to register a tag that can be later used to find a specific loading screen. PreLoadScreens not using this functionality should return NAME_None
Implemented in FPreLoadScreenBase.
|
pure virtual |
Should override this function to determine if this screen should be used to handle EarlyStartupScreen behavior
Implemented in FPreLoadScreenBase.
|
pure virtual |
Implemented in FPreLoadScreenBase.
|
pure virtual |
Implemented in FPreLoadScreenBase.
Implemented in FPreLoadScreenBase.
Returns true when the PreLoadScreen is completed.
Implemented in FPreLoadScreenBase.
Callback for when a PreLoadScreen starts being displayed. Provides a reference to the SWindow that will be used to display content
Implemented in FPreLoadScreenBase.
Callback for when a PreLoadScreen is no longer being displayed.
Implemented in FPreLoadScreenBase.
|
pure virtual |
This tick happens as part of the slate render tick during an EarlyStartupLoadScreen
Implemented in FPreLoadScreenBase.
@See IsDone when GetPreLoadScreenType() returns EPreLoadScreenTypes::EngineLoadingScreen
Implemented in FPreLoadScreenBase.
Whether an EarlyStartupLoadScreen should render
Implemented in FPreLoadScreenBase.
Standard tick that happens every frame
Implemented in FPreLoadScreenBase.