UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ISlate3DRenderer Member List

This is the complete list of members for ISlate3DRenderer, including all inherited members.

AcquireDrawBuffer()=0ISlate3DRendererpure virtual
AsShared()TSharedFromThis< ISlate3DRenderer, ESPMode::ThreadSafe >inline
AsShared() constTSharedFromThis< ISlate3DRenderer, ESPMode::ThreadSafe >inline
AsSharedSubobject(SubobjectType *SubobjectPtr) constTSharedFromThis< ISlate3DRenderer, ESPMode::ThreadSafe >inline
AsWeak()TSharedFromThis< ISlate3DRenderer, ESPMode::ThreadSafe >inline
AsWeak() constTSharedFromThis< ISlate3DRenderer, ESPMode::ThreadSafe >inline
AsWeakSubobject(SubobjectType *SubobjectPtr) constTSharedFromThis< ISlate3DRenderer, ESPMode::ThreadSafe >inline
DoesSharedInstanceExist() constTSharedFromThis< ISlate3DRenderer, ESPMode::ThreadSafe >inline
DrawWindow_GameThread(FSlateDrawBuffer &DrawBuffer)=0ISlate3DRendererpure virtual
DrawWindowToTarget_RenderThread(FRDGBuilder &GraphBuilder, const struct FRenderThreadUpdateContext &Context)=0ISlate3DRendererpure virtual
DrawWindowToTarget_RenderThread(FRHICommandListImmediate &RHICmdList, const struct FRenderThreadUpdateContext &Context)ISlate3DRendererinlinevirtual
GetDrawBuffer()ISlate3DRendererinlinevirtual
operator=(TSharedFromThis const &)TSharedFromThis< ISlate3DRenderer, ESPMode::ThreadSafe >inlineprotected
ReleaseDrawBuffer(FSlateDrawBuffer &InWindowDrawBuffer)=0ISlate3DRendererpure virtual
SetApplyColorDeficiencyCorrection(bool bApplyColorCorrection)=0ISlate3DRendererpure virtual
SetUseGammaCorrection(bool bUseGammaCorrection)=0ISlate3DRendererpure virtual
SharedThis(OtherType *ThisPtr)TSharedFromThis< ISlate3DRenderer, ESPMode::ThreadSafe >inlineprotectedstatic
SharedThis(const OtherType *ThisPtr)TSharedFromThis< ISlate3DRenderer, ESPMode::ThreadSafe >inlineprotectedstatic
TSharedFromThis()TSharedFromThis< ISlate3DRenderer, ESPMode::ThreadSafe >inlineprotected
TSharedFromThis(TSharedFromThis const &)TSharedFromThis< ISlate3DRenderer, ESPMode::ThreadSafe >inlineprotected
UpdateWeakReferenceInternal(TSharedPtr< SharedPtrType, SharedPtrMode > const *InSharedPtr, OtherType *InObject) constTSharedFromThis< ISlate3DRenderer, ESPMode::ThreadSafe >inline
UpdateWeakReferenceInternal(TSharedRef< SharedRefType, SharedPtrMode > const *InSharedRef, OtherType *InObject) constTSharedFromThis< ISlate3DRenderer, ESPMode::ThreadSafe >inline
~ISlate3DRenderer()=defaultISlate3DRenderervirtual
~TSharedFromThis()TSharedFromThis< ISlate3DRenderer, ESPMode::ThreadSafe >inlineprotected