![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <WebBrowserModule.h>
Inheritance diagram for IWebBrowserModule:Public Member Functions | |
| virtual bool | CustomInitialize (const FWebBrowserInitSettings &WebBrowserInitSettings)=0 |
| virtual IWebBrowserSingleton * | GetSingleton ()=0 |
| virtual bool | IsWebModuleAvailable () const =0 |
Public Member Functions inherited from IModuleInterface | |
| virtual | ~IModuleInterface () |
| virtual void | StartupModule () |
| virtual void | PreUnloadCallback () |
| virtual void | PostLoadCallback () |
| virtual void | ShutdownModule () |
| virtual bool | SupportsDynamicReloading () |
| virtual bool | SupportsAutomaticShutdown () |
| virtual bool | IsGameModule () const |
Static Public Member Functions | |
| static IWebBrowserModule & | Get () |
| static bool | IsAvailable () |
WebBrowserModule interface
|
pure virtual |
Customize initialization settings. You must call this before the first GetSingleton call, in order to override init settings.
| WebBrowserInitSettings | The custom settings. |
Implemented in FWebBrowserModule.
|
inlinestatic |
Get or load the Web Browser Module
|
pure virtual |
Check whether the module has already been loaded
Check whether the web module loaded its requirements successfully
Implemented in FWebBrowserModule.