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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <WorldPartitionRuntimeCellInterface.h>
Inheritance diagram for IWorldPartitionCell:Public Member Functions | |
| virtual TArray< const UDataLayerInstance * > | GetDataLayerInstances () const =0 |
| virtual const UExternalDataLayerInstance * | GetExternalDataLayerInstance () const =0 |
| virtual bool | ContainsDataLayer (const UDataLayerAsset *DataLayerAsset) const =0 |
| virtual bool | ContainsDataLayer (const UDataLayerInstance *DataLayerInstance) const =0 |
| virtual bool | HasContentBundle () const =0 |
| virtual const TArray< FName > & | GetDataLayers () const =0 |
| virtual FName | GetExternalDataLayer () const =0 |
| virtual bool | HasAnyDataLayer (const TSet< FName > &InDataLayers) const =0 |
| virtual const FBox & | GetContentBounds () const =0 |
| virtual FBox | GetCellBounds () const =0 |
| virtual FName | GetLevelPackageName () const =0 |
| virtual FString | GetDebugName () const =0 |
| virtual UWorld * | GetOwningWorld () const =0 |
| virtual UWorld * | GetOuterWorld () const =0 |
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pure virtual |
Returns whether the cell data layers referenced the provided data layer asset or not.
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pure virtual |
Returns whether the cell data layers referenced the provided data layer instance or not.
Returns the cell bounds.
Implemented in UWorldPartitionRuntimeCell.
Returns the cell bounds computed using cell content.
Implemented in UWorldPartitionRuntimeCell.
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pure virtual |
Returns the cell content associated data layer instances.
Returns the cell content associated data layers.
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pure virtual |
Returns the debug name associated with this cell.
Returns the cell content associated external data layer.
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pure virtual |
Returns the cell associated external data layer instance.
Returns the associated level package name.
REturns the outer world of this cell.
Returns the owning world of this cell.
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pure virtual |
Returns whether the cell data layers referenced any of the provided data layer or not.
Returns whether the cell content is associated with content bundle or not.