UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Nanite::FCoarseMeshStreamingManager Member List

This is the complete list of members for Nanite::FCoarseMeshStreamingManager, including all inherited members.

AddLevel(class ULevel *Level) overrideNanite::FCoarseMeshStreamingManagervirtual
AddUsedStreamingHandles(TArray< CoarseMeshStreamingHandle > &UsedHandles)Nanite::FCoarseMeshStreamingManager
AddViewInformation(const FVector &ViewOrigin, float ScreenSize, float FOVScreenSize, float BoostFactor=1.0f, bool bOverrideLocation=false, float Duration=0.0f, TWeakObjectPtr< AActor > InActorToBoost=NULL, TWeakObjectPtr< UWorld > InWorld=NULL)IStreamingManager
AddViewInfoToArray(TArray< FStreamingViewInfo > &ViewInfos, const FVector &ViewOrigin, float ScreenSize, float FOVScreenSize, float BoostFactor, bool bOverrideLocation, float Duration, TWeakObjectPtr< AActor > InActorToBoost, TWeakObjectPtr< UWorld > InWorld)IStreamingManagerprotectedstatic
AddViewLocation(const FVector &Location, float BoostFactor=1.0f, bool bOverrideLocation=false, float Duration=0.0f)IStreamingManager
BlockTillAllRequestsFinished(float TimeLimit=0.0f, bool bLogResults=false) overrideNanite::FCoarseMeshStreamingManagervirtual
bPendingRemoveViewsIStreamingManagerprotectedstatic
CancelForcedResources() overrideNanite::FCoarseMeshStreamingManagervirtual
CurrentViewInfosIStreamingManagerprotectedstatic
Exec(UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Ar)IStreamingManagerinlinevirtual
FCoarseMeshStreamingManager()Nanite::FCoarseMeshStreamingManager
Get()IStreamingManagerstatic
Get_Concurrent()IStreamingManagerstatic
GetNumViews() constIStreamingManagerinline
GetNumWantingResources() constIStreamingManagerinlinevirtual
GetNumWantingResourcesID() constIStreamingManagerinlinevirtual
GetViewInformation(int32 ViewIndex) constIStreamingManagerinline
HasShutdown()IStreamingManagerstatic
IStreamingManager()IStreamingManagerinline
LastingViewInfosIStreamingManagerprotectedstatic
NotifyActorDestroyed(AActor *Actor) overrideNanite::FCoarseMeshStreamingManagervirtual
NotifyLevelChange() overrideNanite::FCoarseMeshStreamingManagerinlinevirtual
NotifyLevelOffset(class ULevel *Level, const FVector &Offset) overrideNanite::FCoarseMeshStreamingManagerinlinevirtual
NotifyPrimitiveDetached(const UPrimitiveComponent *Primitive) overrideNanite::FCoarseMeshStreamingManagervirtual
NotifyPrimitiveUpdated(const UPrimitiveComponent *Primitive) overrideNanite::FCoarseMeshStreamingManagervirtual
NotifyPrimitiveUpdated_Concurrent(const UPrimitiveComponent *Primitive) overrideNanite::FCoarseMeshStreamingManagervirtual
NumWantingResourcesIStreamingManagerprotected
NumWantingResourcesCounterIStreamingManagerprotected
PendingViewInfosIStreamingManagerprotectedstatic
PropagateLightingScenarioChange()IStreamingManagerinlinevirtual
RegisterRenderAsset(UStreamableRenderAsset *RenderAsset)Nanite::FCoarseMeshStreamingManager
RemoveLevel(class ULevel *Level) overrideNanite::FCoarseMeshStreamingManagervirtual
RemoveStreamingViews(ERemoveStreamingViews RemovalType)IStreamingManager
RemoveViewInfoFromArray(TArray< FStreamingViewInfo > &ViewInfos, const FVector &ViewOrigin)IStreamingManagerprotectedstatic
RequestUpdateCachedRenderState(const UStreamableRenderAsset *RenderAsset)Nanite::FCoarseMeshStreamingManager
SecondaryLocationsIStreamingManagerprotectedstatic
SetDisregardWorldResourcesForFrames(int32 NumFrames) overrideNanite::FCoarseMeshStreamingManagerinlinevirtual
SetupViewInfos(float DeltaTime)IStreamingManagerprotected
Shutdown()IStreamingManagerstatic
StreamAllResources(float TimeLimit=0.0f)IStreamingManagervirtual
Tick(float DeltaTime, bool bProcessEverything=false)IStreamingManagervirtual
UnregisterRenderAsset(UStreamableRenderAsset *RenderAsset)Nanite::FCoarseMeshStreamingManager
UpdateResourceStates()Nanite::FCoarseMeshStreamingManager
UpdateResourceStreaming(float DeltaTime, bool bProcessEverything=false) overrideNanite::FCoarseMeshStreamingManagervirtual
~IStreamingManager()IStreamingManagerinlinevirtual