![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <NaniteReadbackManager.h>
Public Member Functions | |
| FReadbackManager (uint32 InNumBuffers) | |
| uint32 | PrepareRequestsBuffer (FRDGBuilder &GraphBuilder) |
| struct FGPUStreamingRequest * | LockLatest (uint32 &OutNumStreamingRequestsClamped, uint32 &OutNumStreamingRequests) |
| void | Unlock () |
| void | QueueReadback (FRDGBuilder &GraphBuilder) |
| FRDGBuffer * | GetStreamingRequestsBuffer (FRDGBuilder &GraphBuilder) const |
| uint32 | GetBufferVersion () const |
| Nanite::FReadbackManager::FReadbackManager | ( | uint32 | InNumBuffers | ) |
| uint32 Nanite::FReadbackManager::GetBufferVersion | ( | ) | const |
| FRDGBuffer * Nanite::FReadbackManager::GetStreamingRequestsBuffer | ( | FRDGBuilder & | GraphBuilder | ) | const |
| FGPUStreamingRequest * Nanite::FReadbackManager::LockLatest | ( | uint32 & | OutNumStreamingRequestsClamped, |
| uint32 & | OutNumStreamingRequests | ||
| ) |
| uint32 Nanite::FReadbackManager::PrepareRequestsBuffer | ( | FRDGBuilder & | GraphBuilder | ) |
| void Nanite::FReadbackManager::QueueReadback | ( | FRDGBuilder & | GraphBuilder | ) |
| void Nanite::FReadbackManager::Unlock | ( | ) |