UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Nanite::FSceneProxy::FMeshInfo Member List

This is the complete list of members for Nanite::FSceneProxy::FMeshInfo, including all inherited members.

bCanUsePrecomputedLightingParametersFromGPUSceneFLightCacheInterface
CreatePrecomputedLightingUniformBuffer_RenderingThread(ERHIFeatureLevel::Type FeatureLevel)FLightCacheInterface
FMeshInfo(const FStaticMeshSceneProxyDesc &InProxyDesc)Nanite::FSceneProxy::FMeshInfo
GetInteraction(const FLightSceneProxy *LightSceneProxy) const overrideNanite::FSceneProxy::FMeshInfovirtual
FLightCacheInterface::GetInteraction(const class FLightSceneProxy *LightSceneProxy) const =0FLightCacheInterfacepure virtual
GetLightMap() constFLightCacheInterfaceinline
GetLightMapInteraction(ERHIFeatureLevel::Type InFeatureLevel) constFLightCacheInterface
GetPrecomputedLightingBuffer() constFLightCacheInterfaceinline
GetResourceCluster() constFLightCacheInterfaceinline
GetShadowMap() constFLightCacheInterfaceinline
GetShadowMapInteraction(ERHIFeatureLevel::Type InFeatureLevel) constFLightCacheInterface
GetStaticInteraction(const FLightSceneProxy *LightSceneProxy, const TArray< FGuid > &IrrelevantLights) constFLightCacheInterface
GetVirtualTextureLightmapProducer(ERHIFeatureLevel::Type FeatureLevel, FVirtualTextureProducerHandle &OutProducerHandle)FLightCacheInterface
SetGlobalVolumeLightmap(bool bInGlobalVolumeLightmap)FLightCacheInterfaceinline
SetLightMap(const FLightMap *InLightMap)FLightCacheInterfaceinline
SetPrecomputedLightingBuffer(FRHIUniformBuffer *InPrecomputedLightingUniformBuffer)FLightCacheInterfaceinline
SetResourceCluster(const FLightmapResourceCluster *InResourceCluster)FLightCacheInterfaceinline
SetShadowMap(const FShadowMap *InShadowMap)FLightCacheInterfaceinline
~FLightCacheInterface()FLightCacheInterfaceinlinevirtual