UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
RenderAssetInstanceTask::FRefreshVisibility Class Reference

#include <TextureInstanceTask.h>

Public Member Functions

 DECLARE_DELEGATE_TwoParams (FOnWorkDone, int32, int32)
 
 FRefreshVisibility (const FOnWorkDone &InOnWorkDoneDelegate)
 
void Init (FRenderAssetInstanceState *InState, int32 InBeginIndex, int32 InEndIndex)
 
void operator() (bool bAsync)
 
void Sync ()
 

Detailed Description

Refresh component visibility.

Constructor & Destructor Documentation

◆ FRefreshVisibility()

RenderAssetInstanceTask::FRefreshVisibility::FRefreshVisibility ( const FOnWorkDone InOnWorkDoneDelegate)

Member Function Documentation

◆ DECLARE_DELEGATE_TwoParams()

RenderAssetInstanceTask::FRefreshVisibility::DECLARE_DELEGATE_TwoParams ( FOnWorkDone  ,
int32  ,
int32   
)

◆ Init()

void RenderAssetInstanceTask::FRefreshVisibility::Init ( FRenderAssetInstanceState InState,
int32  InBeginIndex,
int32  InEndIndex 
)

◆ operator()()

void RenderAssetInstanceTask::FRefreshVisibility::operator() ( bool  bAsync)

◆ Sync()

void RenderAssetInstanceTask::FRefreshVisibility::Sync ( )

The documentation for this class was generated from the following files: