UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
SConstraintCanvas::FSlot Member List

This is the complete list of members for SConstraintCanvas::FSlot, including all inherited members.

AttachWidget(TSharedRef< SWidget > &&InWidget)FSlotBaseinline
AttachWidget(const TSharedRef< SWidget > &InWidget)FSlotBaseinline
Construct(const FChildren &SlotOwner, FSlotArguments &&InArgs)SConstraintCanvas::FSlot
ConstructSlotIsFChildren enum valueTSlotBase< FSlot >
DetachWidget()FSlotBase
EConstructSlotIsFChildren enum nameTSlotBase< FSlot >
Expose(FSlot *&OutVarToInit)TSlotBase< FSlot >inline
FSlot()SConstraintCanvas::FSlotinline
FSlotBase()TSlotBase< FSlot >
FSlotBase(const FChildren &InParent)TSlotBase< FSlot >
FSlotBase(const TSharedRef< SWidget > &InWidget)TSlotBase< FSlot >
FSlotBase(const FSlotBase &)=deleteTSlotBase< FSlot >
GetAlignment() constSConstraintCanvas::FSlotinline
GetAnchors() constSConstraintCanvas::FSlotinline
GetAutoSize() constSConstraintCanvas::FSlotinline
GetOffset() constSConstraintCanvas::FSlotinline
GetOwner() constFSlotBaseinline
GetOwnerWidget() constFSlotBase
GetWidget() constFSlotBaseinline
GetZOrder() constSConstraintCanvas::FSlotinline
Invalidate(EInvalidateWidgetReason InvalidateReason)FSlotBase
operator=(const FSlotBase &)=deleteFSlotBase
operator[](TSharedRef< SWidget > &&InChildWidget)TSlotBase< FSlot >inline
operator[](const TSharedRef< SWidget > &InChildWidget)TSlotBase< FSlot >inline
SetAlignment(const TAttribute< FVector2D > &InAlignment)SConstraintCanvas::FSlotinline
SetAnchors(const TAttribute< FAnchors > &InAnchors)SConstraintCanvas::FSlotinline
SetAttribute(TAttribute< TargetValueType > &TargetValue, const TAttribute< SourceValueType > &SourceValue, EInvalidateWidgetReason BaseInvalidationReason)FSlotBaseinlineprotected
SetAutoSize(const TAttribute< bool > &InAutoSize)SConstraintCanvas::FSlotinline
SetOffset(const TAttribute< FMargin > &InOffset)SConstraintCanvas::FSlotinline
SetOwner(const FChildren &Children)FSlotBase
SetZOrder(float InZOrder)SConstraintCanvas::FSlot
~FSlotBase()FSlotBasevirtual