![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <CborTypes.h>
Public Member Functions | |
| ScopedCborArchiveEndianness (FArchive &InArchive, ECborEndianness Endianness) | |
| ~ScopedCborArchiveEndianness () | |
Ensure an archive is swapping the bytes according to which endianness was requested to read or write the CBOR. @node The official CBOR endianness is 'big endian', but Unreal uses boths for backward compability reasons.
|
inline |
Set the archive to read or write the data according to the selected endianness.
|
inline |