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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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| void | WrapNonMitered (const msdfgen::Shape::Bounds &InMsdfgenBounds, const uint16 InUnitsPerEm, const int32 InPpem, const float InEmOuterSpread) |
| void | WrapMitered (const msdfgen::Shape &MsdfgenShape, const msdfgen::Shape::Bounds &InMsdfgenBounds, const uint16 InUnitsPerEm, const int32 InPpem, const float InEmOuterSpread, const double InMiterLimit) |
| void | SetSpread (const uint16 InUnitsPerEm, const float InEmOuterSpread, const float InEmInnerSpread) |
| const msdfgen::SDFTransformation & | GetMsdfgenTransformation () const |
| int32 | GetSdfWidth () const |
| int32 | GetSdfHeight () const |
| int32 | GetBearingX () const |
| int32 | GetBearingY () const |
Specifies how the glyph's shape geometry will be mapped into the distance field's pixel coordinate system and how the distance values are mapped to the 0 - 255 range.
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| void SdfUtils::FGlyphSdfMapping::SetSpread | ( | const uint16 | InUnitsPerEm, |
| const float | InEmOuterSpread, | ||
| const float | InEmInnerSpread | ||
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Computes planar mapping for the minimum pixel-aligned bounding box for the glyph and the outside portion of its spread (mitered), origin stays at pixel boundaries
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Computes planar mapping for the minimum pixel-aligned bounding box for the glyph and the outside portion of its spread (non-mitered), origin stays at pixel boundaries