UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
SdfUtils::FSdfGeneratorTask Class Reference

Public Member Functions

 FSdfGeneratorTask ()
 
TStatId GetStatId () const
 
void DoWork ()
 
bool CanAbandon ()
 
void Abandon ()
 
void DoOutlineDecomposition ()
 
FSlateSdfGenerator::ERequestResponse Prepare (const FSlateSdfGenerator::FRequestDescriptor &InDescriptor, FSlateSdfGenerator::FRequestOutputInfo &OutOutputInfo)
 
void End (const FSlateSdfGenerator::FForEachRequestDoneCallback &Callback)
 
void Reset ()
 
void MakePlaceholder (TArray< uint8 > &OutRawPixels) const
 

Detailed Description

Performs the construction of multi-channel signed distance field for a single glyph.

Constructor & Destructor Documentation

◆ FSdfGeneratorTask()

SdfUtils::FSdfGeneratorTask::FSdfGeneratorTask ( )
inline

Member Function Documentation

◆ Abandon()

void SdfUtils::FSdfGeneratorTask::Abandon ( )
inline

◆ CanAbandon()

bool SdfUtils::FSdfGeneratorTask::CanAbandon ( )
inline

◆ DoOutlineDecomposition()

void SdfUtils::FSdfGeneratorTask::DoOutlineDecomposition ( )

◆ DoWork()

void SdfUtils::FSdfGeneratorTask::DoWork ( )

◆ End()

void SdfUtils::FSdfGeneratorTask::End ( const FSlateSdfGenerator::FForEachRequestDoneCallback Callback)

◆ GetStatId()

TStatId SdfUtils::FSdfGeneratorTask::GetStatId ( ) const
inline

◆ MakePlaceholder()

void SdfUtils::FSdfGeneratorTask::MakePlaceholder ( TArray< uint8 > &  OutRawPixels) const

◆ Prepare()

FSlateSdfGenerator::ERequestResponse SdfUtils::FSdfGeneratorTask::Prepare ( const FSlateSdfGenerator::FRequestDescriptor InDescriptor,
FSlateSdfGenerator::FRequestOutputInfo OutOutputInfo 
)

◆ Reset()

void SdfUtils::FSdfGeneratorTask::Reset ( )

The documentation for this class was generated from the following file: