UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
TAutoRangedConsoleVariable< T > Member List

This is the complete list of members for TAutoRangedConsoleVariable< T >, including all inherited members.

AccessDesktopShaderChangeCvars()FAutoConsoleObjectstatic
AccessGeneralShaderChangeCvars()FAutoConsoleObjectstatic
AccessMobileShaderChangeCvars()FAutoConsoleObjectstatic
AsVariable()FAutoConsoleObjectinline
AsVariable() constFAutoConsoleObjectinline
FAutoConsoleObject(IConsoleObject *InTarget)FAutoConsoleObjectinlineprotected
GetValueOnAnyThread(bool bForceGameThread=false) constTAutoConsoleVariable< T >inline
GetValueOnGameThread() constTAutoConsoleVariable< T >inline
GetValueOnRenderThread() constTAutoConsoleVariable< T >inline
operator*()TAutoConsoleVariable< T >inline
operator*() constTAutoConsoleVariable< T >inline
operator->()TAutoConsoleVariable< T >inline
operator->() constTAutoConsoleVariable< T >inline
TAutoConsoleVariable(IConsoleVariable *ExistingObject)TAutoConsoleVariable< T >inline
TAutoConsoleVariable(const TCHAR *Name, const T &DefaultValue, const TCHAR *Help, uint32 Flags=ECVF_Default)TAutoConsoleVariable< T >inline
TAutoConsoleVariable(const TCHAR *Name, const T &DefaultValue, const TCHAR *Help, const FConsoleVariableDelegate &Callback, uint32 Flags=ECVF_Default)TAutoConsoleVariable< T >inline
TAutoRangedConsoleVariable(const TCHAR *Name, T DefaultValue, T MinValue, T MaxValue, const TCHAR *Help, uint32 Flags=ECVF_Default, IConsoleVariable *Parent=nullptr)TAutoRangedConsoleVariable< T >
TAutoRangedConsoleVariable(const TCHAR *Name, int32 DefaultValue, int32 MinValue, int32 MaxValue, const TCHAR *Help, uint32 Flags, IConsoleVariable *Parent)TAutoRangedConsoleVariable< T >
TAutoRangedConsoleVariable(const TCHAR *Name, float DefaultValue, float MinValue, float MaxValue, const TCHAR *Help, uint32 Flags, IConsoleVariable *Parent)TAutoRangedConsoleVariable< T >
~FAutoConsoleObject()FAutoConsoleObjectvirtual